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Finnish Esports Research Database


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Author(s) Title Year of publication Theme Language Type Game Publisher Link
Chee, Karhulahti The Ethical and Political Contours of Institutional Promotion in Esports : From Precariat Models to Sustainable Practices 2020 Business English Article University of Jyväskylä View page
Ruotsalainen, Välisalo “Overwatch is anime” : Exploring an alternative interpretational framework for competitive gaming 2020 Player cultures English Conference paper Overwatch Digital Games Research Association View page
Kerttula Early Television Video Game Tournaments as Sports Spectacles 2020 Media English Conference paper ETC Press View page
Mangeloja Sukupolvet videopelien turnajaisissa : e-urheilun markkinoiden ikärakenne 2020 Marketing Finnish Article Business and Organization Ethics Network View page
Mangeloja Urheilun digitalisaatio : E-urheilun yllättävä voittokulku 2020 Professional gaming Finnish Book chapter Suomen urheiluhistoriallinen seura View page
Macey, Abarbanel, Hamari What predicts esports betting? A study on consumption of video games, esports, gambling and demographic factors 2020 Gambling English Article SAGE View page
Macey, Tyrväinen, Pirkkalainen, H Does esports spectating influence game consumption? 2020 Streaming English Article Taylor & Francis View page
Macey, Tyrväinen, Pirkkalainen, Ha Does esports spectating influence game consumption? 2020 Streaming English Article Taylor & Francis View page
Turtiainen, Friman, Ruotsalainen “Not Only for a Celebration of Competitive Overwatch but Also for National Pride”: Sportificating the Overwatch World Cup 2016 2020 Streaming English Article SAGE View page
Törhönen, Sjöblom, Vahlo, Hamari View, Play and Pay? – The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying 2020 Streaming English Conference paper Association for Information Systems View page
Karhulahti Esport Play: Anticipation, Attachment, and Addiction in Psycholudic Development 2020 Performance English Book Bloomsbury Publishing View page
Kerttula Puumailoista ylämummoon : Näkökulmia digitaalisten jääkiekkopelien tutkimukseen 2020 Streaming Finnish Article NHL Suomen pelitutkimuksen seura View page
Pennanen eSports - The modern marketing platform 2019 Marketing English Master's thesis University of Eastern Finland View page
Moilanen “Goose clear. Planting for cat.”: A register analysis on the in-game communication of professional players of Counter-Strike: Global Offensive 2019 Communication English Master's thesis CS: GO University of Turku View page
Sjöblom Spectating play - Investigating motivations for watching others play games 2019 Player cultures English Doctoral dissertatio Aalto University View page
Paananen Building fictional worlds: case Overwatch 2019 Player cultures English Master's thesis Overwatch Tampere University View page
Miettinen Fortnite Battle Royale -online video game: a fostering environment for verbal English as a lingua franca communication 2019 Communication English Bachelor (University Fortnite University of Jyväskylä View page
Rahkola Äärellisten automaattien käyttö pelien tekoälyissä, niiden rajoitukset sekä mahdollisuudet 2019 Technology Finnish Bachelor (University University of Jyväskylä View page
Kanerva Kun suomeksi ei ole HP:ta: lainasanoja ja insertioita onlinepelitilanteessa 2019 Player cultures Finnish Bachelor (University Overwatch University of Jyväskylä View page
Kaufmann Preparing a Sports Event in Finland 2019 Event production English Bachelor (Applied Sc Haaga-Helia View page
Rask & Sopen-Luoma Ett esport event på Åland 2019 Event production Swedish Bachelor (Applied Sc View page
Kattilakoski The Growth of Video Game Industry : Current Status and Future Prospects 2019 Industry English Bachelor (Applied Sc Metropolia View page
Peltoniemi E-urheilijoiden kuormittuminen Nordic eSports Academy turnauksen aikana 2019 Performance Finnish Bachelor (Applied Sc KAMK View page
Viitanen E-Sports in Finland : Current Status and Prospects for Development 2019 Organizations English Bachelor (Applied Sc Metropolia View page
Määttä Growth and Future of video game industry 2019 Industry English Bachelor (Applied Sc OAMK View page


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About database

The database was produced as part of the Center of Expertise in Esports Central Finland project. More information about the Center of Expertise can be found on our website here.



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