| Malinen |
Green Capital of Simulated Entertainment : The Reformed Relationship Between Motorsports and Sim Racing and Their Sustainability
|
2023 |
Ecosystems |
English |
Article |
|
RWTH Aachen University |
View page
|
| Ng, Sokka, Karhulahti, Koskimaa, H |
Finnish young adolescents’ digital gaming and physical activity behaviour
|
2023 |
Physical health |
English |
Article |
|
Digital Games Research Association |
View page
|
| Karhulahti, Siutila, Vahlo, Koskim |
Life Thinning and Gaming Disorder : A Longitudinal Qualitative Registered Report
|
2023 |
Mental health |
English |
Article |
|
Peer Community Journal |
View page
|
| Friman, Ruotsalainen, Ståhl |
Communicating and Practicing Diversity, Equity, and Inclusion in Finnish Esports Organizations: Challenges and Opportunities
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2023 |
Equality |
|
Article |
|
Human Kinetics Journals |
View page
|
| Kordyaka, Pumplun, Brunnhofer, Laa |
Gender disparities in esports – An explanatory mixed-methods approach |
2023 |
Equality |
English |
Article |
|
Elsevier |
View page
|
| Cestino, Macey, McCauley, |
Legitimizing the game: how gamers' personal experiences shape the emergence of grassroots collective action in esports
|
2023 |
Player cultures |
English |
Article |
|
Emerald |
View page
|
| Ståhl, Rusk |
Suomenruotsalainen e-urheilu – mitä se on?: Miten alueellinen ja globaali muovaa paikallista e-urheilukulttuuria
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2023 |
Player cultures |
Swedish |
Article |
|
Suomen pelitutkimuksen seura |
View page
|
| Mattinen, Macey,
Hamari, |
Gambling in digital games and esports: a scoping review
|
2023 |
Gambling |
English |
Article |
|
Association for Information Systems |
View page
|
|
Baltzar, Hassan
Turunen |
“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities
|
2023 |
Equality |
English |
Article |
|
Human Kinetics Journals |
View page
|
| Rusk, Taylor, Ståhl |
The Social Accomplishment of Seeing Together in Networked Team Play
|
2023 |
Pelaajat |
English |
Article |
|
SAGE |
View page
|
| Kordyaka,
Laato,
Hamari,
Niehav |
The Cycle of Toxicity: Exploring Relationships between Personality and Player Roles in Toxic Behavior in Multiplayer Online Battle Arena Games
|
2023 |
Player cultures |
English |
Article |
|
Association for Computing Machinery |
View page
|
| Siutila, Karhulahti |
Continuous play: leisure engagement in competitive fighting games and taekwondo
|
2023 |
Player cultures |
English |
Article |
|
Taylor & Francis |
View page
|
| Lehtonen |
Liiketoimintamallit e-urheilussa: Tapaustutkimus pelinkehittäjien ja e-urheiluseurojen liiketoimintamalleista |
2022 |
Business |
English |
Master's thesis |
|
University of Turku |
View page
|
| Suominen |
Sosiaaliset suoratoistopalvelut kulutuskokemuksellisena ilmiönä |
2022 |
Streaming |
Finnish |
Master's thesis |
|
Tampere University |
View page
|
| Ahonen |
Player Perceptions of Battle Passes and Loot Boxes: Exploring how monetization strategies have affected player perceptions of monetization |
2022 |
Business |
English |
Master's thesis |
|
Tampere University |
View page
|
| Warden |
Understanding The Gaming Industry – Social Interactions, Monetization, And Key Drivers Behind Growth |
2022 |
Organizations |
English |
Bachelor (University |
|
Aalto University |
View page
|
| Ikävalko |
Yllätyslaatikot ja niiden vaikutukset käyttäjiin |
2022 |
Player cultures |
Finnish |
Bachelor (University |
|
Tampere University |
View page
|
| Kovanen |
Free-to-play ja loot boxit: virtuaaliset esineet videopelien ansaintamallina |
2022 |
Business |
Finnish |
Bachelor (University |
|
University of Jyväskylä |
View page
|
| Leppä & Salomaa |
Vuorovaikutus e-urheilujoukkueissa |
2022 |
Coaching |
Finnish |
Master's thesis |
|
University of Jyväskylä |
View page
|
| Kerttula |
(Broad)casting the game : the spectacle of real in representing and narrating video game play |
2022 |
History |
English |
Doctoral dissertatio |
|
University of Jyväskylä |
View page
|
| Kukko |
E-urheilijan henkinen hyvinvointi, kuormittuneisuus ja palautuminen |
2022 |
Mental health |
Finnish |
Master's thesis |
|
University of Jyväskylä |
View page
|
| Portin & Virtamo |
E-sportens inverkan på fysisk aktivitet - En allmän litteraturstudie |
2022 |
Physical health |
Swedish |
Bachelor (Applied Sc |
|
Arcada |
View page
|
| Routakangas |
Faniyhteisöjen vaikutus videopeleihin ja e-urheiluun |
2022 |
Player cultures |
Finnish |
Bachelor (University |
|
University of Jyväskylä |
View page
|
| Virsunen & Olli |
Aloittelevan E-urheilijan opas hyvinvointiin |
2022 |
Physical health |
Finnish |
Bachelor (Applied Sc |
|
Lab AMK |
View page
|
| Ioanitiu |
Professional Players’ Rights and Obligations in Counter Strike: Global Offensive |
2022 |
Legislation |
English |
Bachelor (Applied Sc |
CS:GO |
KAMK |
View page
|